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void OnTriggerEnter(Collider other) { // If an enemy enters the zone, they are "Suppressed" if(other.tag == "NightmareEntity") { other.GetComponent<AIController>().EnterDormantState(); } } Telugu-tv-anchor-suma-sex-xvideo Here

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public class SanctuaryZone : MonoBehaviour { public void Initialize(float radius, float duration, Material calmMat) { // Create a sphere collider for detection SphereCollider col = gameObject.AddComponent<SphereCollider>(); col.isTrigger = true; col.radius = radius;