// Draw the Button Icon renderer.drawSprite(buttonSprite, xPos, yPos); Quality — Flashtool09110windowsexe Extra
This mod introduces a dedicated HUD indicator for character transformations (such as Super/Hyper Sonic). Designed for players using a dedicated "Transform" button binding, this visual add-on ensures you always know when you have enough rings to go Super. Vital Synth Vst | Crack Full
void OnRenderHUD(Renderer@ renderer, int playerIndex) { // Get the player object Player@ player = GetPlayer(playerIndex);
if (canTransform) { // Define screen position (Bottom left, above ring counter) int xPos = 20; int yPos = renderer.getHeight() - 80;
// Sonic 3 A.I.R. Transform Button HUD Script // Draws a button prompt when the player can transform.