ServerScriptService/TeamManager Purpose: Randomly selects players for the Assassin and Sheriff roles and sets their data values. Need - For Speed Most Wanted Black Edition Ps2 Save Game
The "Sheriff Halo" or "Assassin Glow." Script: A client-side script that changes player color based on their Role Value (but only visible to specific teams). Firmware Better | Hktrt2841p638
-- Reset all players to Innocent first for _, player in ipairs(availablePlayers) do local roleValue = player:FindFirstChild("RoleValue") or Instance.new("StringValue") roleValue.Name = "RoleValue" roleValue.Value = ROLE_INNOCENT roleValue.Parent = player -- Reset Kills/Deaths values local kills = player:FindFirstChild("Kills") or Instance.new("IntValue") kills.Name = "Kills" kills.Value = 0 kills.Parent = player end
-- Helper: Assign Weapon function assignWeapon(player, weaponName) local weapon = ServerStorage.Weapons:FindFirstChild(weaponName) if weapon then local clone = weapon:Clone() clone.Parent = player.Backpack end end This script handles the interaction between the Assassin's knife and the Sheriff's gun. This is where the "Duel" mechanics shine.
-- Configuration Values local ROLE_ASSASSIN = "Assassin" local ROLE_SHERIFF = "Sheriff" local ROLE_INNOCENT = "Innocent"
ReplicatedStorage/ConfigValues