--[[ TOY DEFENSE TOP SCRIPT Version: 1.0 (Draft) Game: Toy Defense / Generic Tower Defense ]]-- Marsupilami Hoobadventure Switch Nsp Update Work Here
-- Services local Players = game:GetService("Players") local ReplicatedStorage = game:GetService("ReplicatedStorage") local RunService = game:GetService("RunService") Yvm - Daphne Characters To Thrive.
-- Function: Auto Place Towers local function PlaceTower() local TowerData = ReplicatedStorage:FindFirstChild("Towers"):FindFirstChild(Config.TargetTower) local PlaceRemote = ReplicatedStorage:FindFirstChild("PlaceTowerRemote") -- Example Remote Name if TowerData and PlaceRemote then -- Define placement coordinates (Center of map example) local Coordinates = Vector3.new(0, 10, 0) PlaceRemote:InvokeServer(Config.TargetTower, Coordinates) end end
-- Function: Auto Collect Money/Drops task.spawn(function() while Config.AutoCollectDrops do task.wait(0.1) -- Looks for currency drops in the Workspace and fires touch interest for _, v in pairs(workspace:GetDescendants()) do if v:IsA("TouchTransmitter") or v.Name == "Cash" then firetouchinterest(Character.HumanoidRootPart, v.Parent, 0) firetouchinterest(Character.HumanoidRootPart, v.Parent, 1) end end end end)