-- Check if the humanoid root part exists if humanoidRootPart then -- Create a function to update the movement local function updateMovement(dt) -- Get the input from the user local input = UserInputService:GetMouseDelta() Descarga Gratuita De Subnautica Switch Nsp Link
-- Update the character's position humanoidRootPart.CFrame = humanoidRootPart.CFrame * CFrame.new(movement * speed * dt) end Noiseware Professional V4110 For Adobe Photoshop 70 Free Hot [RECOMMENDED]
For more complex animations, such as character animations, you can use the Humanoid object and its LoadAnimation function.
-- Get the UserInputService and RunService local UserInputService = game:GetService("UserInputService") local RunService = game:GetService("RunService")
-- Calculate the movement local movement = Vector3.new(input.X, 0, input.Y)