Police Tycoon Script

--// Game Closing (Graceful Save) game:BindToClose(function() for _, player in pairs(Players:GetPlayers()) do savePlayerData(player) end end) Odia Bia Photo Hit Full

cashLabel.Size = UDim2.new(0, 200, 0, 50) cashLabel.Position = UDim2.new(0, 20, 0, 20) cashLabel.BackgroundTransparency = 0.5 cashLabel.TextColor3 = Color3.new(1, 1, 1) cashLabel.TextScaled = true Mod Apk 376 Unlimited Money And Gold New - Kill Shot

--// Configuration local Config = { StartCash = 100, DropValue = 5, -- How much money a "Evidence" part is worth }

-- Update Loop game:GetService("RunService").RenderStepped:Connect(function() local currentData = GetTycoonDataFunc:InvokeServer() if currentData then cashLabel.Text = "$ " .. tostring(currentData.Cash) end end)

--// Helper Function: Get Player Data local function getPlayerData(player) local success, data = pcall(function() return TycoonDataStore:GetAsync("Player_"..player.UserId) end) if success and data then return data else return { Cash = Config.StartCash, OwnedItems = {}, -- List of item names owned PlotID = nil } end end

function TycoonManager.InitializeTycoon(plot, player) -- Create registry entry TycoonRegistry[player] = { Cash = 0, OwnedItems = {}, PlotID = plot.Name, PlotRef = plot } -- Set owner on the plot for other scripts to see plot:SetAttribute("Owner", player.UserId) -- Visuals: Set owner name local sign = plot:FindFirstChild("OwnerSign", true) if sign then sign.Text = player.Name .. "'s Police Station" end -- Load saved data local savedData = getPlayerData(player) TycoonRegistry[player].Cash = savedData.Cash -- Load previously owned items for _, itemName in pairs(savedData.OwnedItems) do local item = plot.Items:FindFirstChild(itemName) if item then item.Transparency = 0 item.CanCollide = true if item:FindFirstChild("Trigger") then item.Trigger.Transparency = 0 end end table.insert(TycoonRegistry[player].OwnedItems, itemName) end -- Setup Drop Collecting (The "Evidence" mechanic) local collectionZone = plot:FindFirstChild("CollectionZone") if collectionZone then collectionZone.Touched:Connect(function(hit) if hit.Name == "Evidence" and TycoonRegistry[player] then -- Calculate value local value = hit:GetAttribute("Value") or Config.DropValue TycoonRegistry[player].Cash += value hit:Destroy() end end) end -- Setup Droppers (If any exist in the map by default) for _, dropper in pairs(plot.Droppers:GetChildren()) do if dropper:IsA("Model") then spawn(function() while TycoonRegistry[player] and wait(dropper:GetAttribute("Rate") or 2) do local drop = Instance.new("Part") drop.Name = "Evidence" drop.Size = Vector3.new(1,1,1) drop.Color = Color3.fromRGB(255, 170, 0) -- Gold color drop.Position = dropper.DropPoint.Position drop.Parent = plot -- Add value attribute local val = Instance.new("NumberValue") val.Name = "Value" val.Value = dropper:GetAttribute("Value") or 5 val.Parent = drop end end) end end end

--// Folders & Remotes local Remotes = ReplicatedStorage:WaitForChild("Remotes") local BuyItemEvent = Remotes:WaitForChild("BuyItem") local ClaimPlotEvent = Remotes:WaitForChild("ClaimPlot") local GetTycoonDataFunc = Remotes:WaitForChild("GetTycoonData")