<!-- SECTION 2: LIFE CARDS (Character Creation System) --> <LifeCards> <!-- Players pick 2 cards to start. These modify base stats. --> <Card id="card_wealthy_parents" rarity="common"> <Name>Silver Spoon</Name> <Description>You were born with a trust fund.</Description> <Effects> <ModifyStat stat="money" value="+500" /> <ModifyStat stat="charisma" value="-2" /> <!-- Spoiled brat penalty --> </Effects> </Card> #имя? Apr 2026
<!-- Global Flags for story progression --> <FlagsDefinition> <Flag id="has_met_lisa" default="false" /> <Flag id="found_secret_key" default="false" /> </FlagsDefinition> </MetaData> Cats And Dogs 2 Sinhala Dubbed
<!-- SECTION 1: GLOBAL CONFIGURATION & STAT DEFINITIONS --> <MetaData> <Title>Life Choices: The Urban sprawl</Title> <Description>An interactive life simulation.</Description> <!-- Define the stats the engine needs to track --> <StatsDefinition> <Stat id="money" type="integer" default="100" display="Currency" /> <Stat id="karma" type="integer" default="0" range="-100,100" display="Karma" /> <Stat id="charisma" type="integer" default="5" display="Charisma" /> <Stat id="energy" type="integer" default="100" display="Energy" /> <Stat id="relationship_lisa" type="float" default="0.0" display="Lisa Affection" /> </StatsDefinition>
<!-- SECTION 3: THE STORY TREE --> <StoryTree>
<Card id="card_gym_rat" rarity="common"> <Name>Gym Rat</Name> <Description>You spend your youth working out.</Description> <Effects> <ModifyStat stat="energy" value="+20" /> <ModifyStat stat="charisma" value="+2" /> </Effects> </Card> </LifeCards>
<!-- SCENE: The Intro --> <Scene id="scene_intro"> <Narrative> <Text>You wake up in your apartment. The rent is due tomorrow, and your wallet feels light. You hear a knock at the door.</Text> <Visual src="images/apt_morning.jpg" /> <Audio src="audio/ambience_city.mp3" loop="true" /> </Narrative>