Halo Ce 1 09 Aimbot

// Delay to not crash the game Sleep(1); } Clickteam Fusion 25 Pirated Better

#include <Windows.h> #include <iostream> Malayalam Kambi Kathakal In Mobile Version Exclusive - 3.79.94.248

// Normalize and apply aim float length = sqrt(dx * dx + dy * dy + dz * dz); dx /= length; dy /= length; dz /= length;

// Calculate direction and change aim float dx = enemyX - playerX; float dy = enemyY - playerY; float dz = enemyZ - playerZ;

int main() { // Assume these are the base addresses and offsets you've found uintptr_t playerBase = 0x...; // Player base address uintptr_t enemyBase = 0x...; // Enemy base address uintptr_t aimOffset = 0x...; // Offset for aim

using namespace std;

// Simple loop to aim at the enemy while (true) { // Read the player's and enemy's coordinates float playerX, playerY, playerZ; ReadProcessMemory(GetCurrentProcess(), (LPVOID)(playerBase + 0x...), &playerX, sizeof(playerX), NULL); ReadProcessMemory(GetCurrentProcess(), (LPVOID)(enemyBase + 0x...), &enemyX, sizeof(enemyX), NULL);