Graal Era Upload - 3.79.94.248

This document is intended for developers, content creators (GFX artists), and server administrators looking to understand the pipeline for importing assets into the Graal engine. 1. Introduction to the Graal Asset Pipeline GraalOnline Era operates on a proprietary engine (an evolution of the original Graal engine) that relies heavily on client-side asset downloading. Unlike modern engines like Unity or Unreal, where assets are compiled into large bundles, the Graal engine traditionally utilizes a file system structure that mirrors a local directory on the server. Mugen: Null Edits

This is a deep technical and operational write-up regarding the upload mechanisms, file specifications, and workflows associated with (and by extension, the Graal engine as utilized by Era). Saori Hara Star 147 [FAST]