killButton.MouseButton1Click:Connect(function() -- Fire a RemoteEvent to the server to handle killing the character -- This is a secure way to handle actions that need to occur on the server local killEvent = game.ReplicatedStorage:WaitForChild("KillEvent") -- Make sure you have this event killEvent:FireServer() end) And on the server side, you'd have a Script that listens for this event and handles the killing: Ashlynn Brooke Tru A Xxx Parody Exclusive
-- LocalScript local Players = game:GetService("Players") local player = Players.LocalPlayer local character = player.Character or player.CharacterAdded:Wait() Pack Pornhub Anel Pearcy 15 Videos Amat Hot - 3.79.94.248
-- Assuming the button is a TextButton local killButton = script.Parent -- This should be your button
-- Script (Server-side) local ReplicatedStorage = game:GetService("ReplicatedStorage") local Players = game:GetService("Players")
local killEvent = Instance.new("RemoteEvent") killEvent.Name = "KillEvent" killEvent.Parent = ReplicatedStorage